
The next part of the exercise was applying bit maps. Using the same material on each.
The next exercise was using different textures on a plane, playing with the options to get the best results.
| Ocean |
| Crater |
| Fractal |
The next exercise was about the UV planning and making the image appear on or wrapped around the object. I found this tricky getting the image in the right position by using the manipulator. However I managed to use the planar mapping on the cube face to show the moth picture.

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